Are you looking for TFT’s latest Meta in easy words? If yes, you are at the right place. There are many places where you can find TFT’s latest Meta but the problem is that it is too complicated to understand. Isn’t it? So, here we are with the latest TFT Meta that is easy to understand.
The latest patch of TFT is 14.2. To get better at the game, you must stay updated on all the changes. Whether it be buffs or nerfs to individual champions, trait adjustments, or system modifications, identifying these key changes is essential for anticipating shifts in power dynamics and adjusting strategies accordingly.
Coaching in TFT can also keep you updated about the new trends because professional players are always available for your help. You can check out more details at immortalboost for coaching.
LATEST TFT META
- LOADOUT RANDOMIZER
Now you can randomize your loadout. With the loadout randomizer, you can have a different look and feel for your games. It will keep things fresh and exciting, allowing you to enjoy various combinations of Tactician, Arena, and Boom elements in your setup.
- CHIBI UPDATE
The Chibi Headliner K/DA POP/STARS Kai’Sa is being removed from the Treasure Realms. If you have unlocked base Chibis through the Collector’s Bounty associated with K/DA POP/STARS Kai’Sa, you will receive retroactive grants of the corresponding base Booms. Base Booms for base Chibis will also be granted after Prestige Dragon Fist Lee Sin’s Treasure Realm period.
And, if a player unlocked the base Chibi from the Prestige tier Treasure Realms and subsequently purchased the corresponding Boom, the RP spent on that Boom will be refunded.
- HEADLINER RULES
Passing on a champion like Brawler Olaf triggered a temporary block for four offerings on any champion that could have the “Headliner Brawler” trait.
The revised rule now modifies the trait blocking mechanism. It will only block the specific trait skipped from being the Headliner, allowing the unit to still appear with its other traits.
- DISCO CHANGES
The Disco trait has undergone changes to address the potency of its disco ball buff. The Attack Speed Per Tick has been adjusted from 5/10/15/20% to 5/8/12/20%, while the Healing Per Tick has been modified from 2/3/3/5% to 2/3/3/4%.
- PUNK CHANGES
The Punk Attack Damage (AD) gains have been increased from 17/28/42% to 18/30/45%, and the Health Points (HP) gains have been boosted from 170/280/420 to 180/300/450.
- MOSHER CHANGES
The Mosher trait’s Attack Speed has been boosted to 20/40/70% from 20/40/60%. This increase in Attack Speed aims to make Moshers more formidable.
- CHANGES IN TIER 1
- Base Attack Damage of Jinx has increased from 45 to 50. This boost is designed to make her more potent.
- Kennen receives a bump in Health Points (HP) from 650 to 700. This increase in survivability enhances Kennen’s ability to endure battles.
- K’Sante’s Spell Base Damage Reduction is reduced from 25% to 20%, making K’Sante’s spells more impactful by mitigating less damage.
- CHANGES IN TIER 2
Kayle’s mana cost breakpoint has increased from 0/30 to 0/120. Players can experiment with Spear of Shojin and other AS items, especially when incorporating an AP composition, for a more frequent activation of her active ability, which shreds MR
- CHANGES IN TIER 3
- To empower Urgot against solo-frontliners, his ability now deals 50% bonus damage if it hits only one target.
- Lulu’s Spell Third Cast Damage is being increased from 120/180/280% AP to 150/225/360% AP, enhancing her impact in battles.
- Riven’s Ability Damage is adjusted from 100% AD to 90% AD, offering a nuanced balance to her offensive capabilities.
- Vex’s stun duration is reduced from 1.5s to 0.75s.
- CHANGES IN TIER 4
- Karthus will gain 30% Ability Power.The adjustments to Karthus are mirrored by a modification to his Ability Damage, now set at 175/260/580 from the previous values of 270/405/900.
- Twisted Fate Mana values are adjusted from 30/105 to 30/120, while his Card Damage undergoes a reduction from 50/75/225 to 45/70/225.
- SMALLER UNIT CHANGES
- Corki : The damage dealt by Corki’s spell has increased from 300% of his Attack Damage to 320%.
- Lillia : Lillia’s mana requirement for casting her ability has decreased from needing 70/130 mana to 70/120 mana.
- Olaf Change: Olaf is now considered an Attack Damage (AD) Fighter, indicating a shift in his classification.
- Yasuo : The damage dealt by Yasuo’s spell has decreased from 300% of his Attack Damage to 280%.
- Jax : Jax’s attack speed has increased slightly from 0.85 to 0.9.
- Miss Fortune Change: The damage dealt by Miss Fortune’s spell has increased from 280/280/290% of her Attack Damage to 295/295/305%.
- Ezreal : The damage dealt by Ezreal’s spell when targeting a single unit has increased from 350/350/700% of his Attack Damage to 370/370/740%.
- Poppy: The healing effect of Poppy’s spell on hit has increased from 5/5/5% of her Health Points (HP) to 5/5/10%.
- Sona (Heal Form) : Sona will no longer heal non-champion units (like dummies and Illaoi tentacles) unless they are the last remaining units on the board.
- Sona (Attack Speed & Ability Power) : Sona can no longer target training dummies and Illaoi tentacles when using her abilities related to Attack Speed and Ability Power.
- ITEMS AND ARTIFACTS
- Goldmancer’s Staff is toned down. When utilized on a composition with a singular carry accumulating most of the kills, it proved too efficient. Now, the Goldmancer’s Staff (Artifact) is seeing a reduction in Gold per kill from 2 to 1.
- Thief’s Gloves has changed. It will now be less likely to roll ideal items when equipped at levels 7, 8, and 9. This modification aims to bring more strategic depth and variability to itemization choices during the mid to late stages of the game.
CONCLUSION
To conclude, by keeping these TFT Meta in mind, you will excel in the game.